Theme: Games
Name: Hopper
Objectives:
By the end of the project, students should be able to:
- Develop students’ creativity
- Exposure to gears function
- Learn and understand about how to program the NXT as needed
- Understand about how to stabilize the robot building structure
- Identify the main part that involve to move the robot
- Improve students’ problem solving skills
- understanding the ultrasonic sensor
- identify the suitable distance to trace obstacles
Problem Statement:
We were required to build an example student project with the robotics equipment including all necessary programming. Regarding the task, we have decided to choose “Game” as our theme and we have came out with the idea creating “Hooper”. The reason of choosing this theme is as a way to attract students’ to learn robotic in fun way. This robot move around by hooping. Instead of using tires to move the robot, we replace it with gears and leg to move. This robot also equipped by ultrasonic sensor so that it could avoid obstacles while moving. The functions of this robot is it tries to "see" walls and other obstacles before running into them, and then turns its centre leg 90 degrees determine which direction looks the best to turn. Student could also reset the ultra sonic sensor to certain distance of tracing the obstacles. As for students’ enhancement, they could improve the building structure of the robot so it will be more stabilize while moving around. As for conclusion, students not only will having fun with the “Hooper” who hop around, but they also will learn and explore how to manipulate gears and motors to move the robot instead of using tires.